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1.2
'Terraria 1.2'
Release dateSeptember 30, 2013[1]
Version chronology
← Previous Next →
1.1.21.2.0.1
Useful links
Version history • All patches

Jul 25, 2015  here is the download linkjust click it download the dmg and open it and click on terraria and wait a couple of seconds but. The latest version of Terraria is 2.5 on Mac Informer. It is a perfect match for Adventure in the Games category. The app is developed by Re-Logic.

This article is about the 1.2 update for the PC version of Terraria. For the 1.2 update for the console version, see Console Version History.

The 1.2 update introduced a massive amount of new features, as well as balances to Hardmode gameplay.

Free

Bug Fixes[edit | edit source]

  • You can no longer craft items or money by placing items in the trash.
  • You can no longer sell your gold to NPCs
  • Music box/chest duping no longer works
  • Bunnies/Goldfish spawned from statues no longer drop money during a Blood Moon
  • Equipping items to the social slot in German no longer crashes the game
  • The game will no longer create a random password during multiplayer world generation
  • You can now reforge in all languages
  • Active blocks will no longer become inactive with a chest on them
  • Fixed a bug that would cause a suitable house to be unsuitable
  • Fixed a lot of bugs that were not listed
  • Fixed a bug that let you duplicate items by dropping them and putting them in the trash at the same time

Mechanics and Gameplay[edit | edit source]

Terraria 1.1.2 download mediafire
  • Enemies now have a health bar
  • There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been seen by the player
  • The map can be toggled using tab, m, or through the map icons
  • “M” has been remapped for the map feature
  • “J” is now the default button for mana potion use
  • There is now an extended crafting menu that will show everything you can craft
  • Some items now stack to 999
  • There are now new backgrounds
  • Character slots have been increased to 1,000
  • World slots have been increased to 1,000
  • The starting female clothes have been modified
  • There are several new hairstyles
  • Character creation has been remodeled
  • Chest sizes have been doubled
  • Your inventory space has been increased by 10
  • You no longer need to jump to ascend single blocks
  • The hammer is now used for creating slopes, halftiles, and breaking walls and certain other blocks only
  • The axe is now only used for chopping down trees, cacti, and giant mushrooms
  • Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
  • You can now paint any solid tile or item
  • Dye slots have been added
  • You will now start with 10 mana
  • You can now craft early game magic robes and staffs
  • Bricks, wood, stone and glass all now blend together
  • Mana Crystals only require 5 fallen stars to craft, down from 10
  • If water touches a halftile it will create a waterfall
  • Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
  • Your world has a chance to have a replacement for the Corruption
  • Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
  • Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
  • There is a new hardmode jungle temple
  • There are now beehives that can be found in the jungle
  • There are now several new backgrounds and tree variations your world has a chance to generate
  • Water will now change color based on the biome you are in and depth underground
  • Ropes are now found early game and can be used to craft rope coils for traversing the world
  • Chains can now be placed and used as a rope mechanism
  • Mushroom grass/seeds can now grow and spread above ground
  • There are now 3 colors for wires
  • Actuators can be used to make any solid tile active and inactive
  • There is 1 new liquid type that can be found in the Jungle
  • There are several new fountains that will change the color of water when they are placed nearby
  • Pearlstone bricks no longer spread hallow
  • Rain and blizzards have been added
  • There is a new snow biome with unique treasures and items for normal and hardmode
  • Enemies no longer trigger underground pressure plates
  • There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
  • Clowns will no longer blow up tiles
  • There are several new buffs and debuffs
  • There are now Large Gems that can be crafted. When in a player's inventory, they will cause a hologram of the Large Gem to appear above the player's head. They are dropped upon death even for Softcore Players. These can be used for a 'Capture the Gem' game.
  • There are 2 new hardmode events
  • Werewolf form has been buffed and can take place every night
  • Broken armor debuff only lasts 2 minutes, down from 5
  • You now use a pickaxe to remove armor from a mannequin
  • Players no longer take double damage in PVP
  • Items of the same type will now stack when next to each other
  • When using a gravitation potion your world will invert rather than your character
  • You can no longer become invincible when touching fire blocks
  • Increased speed at which you can buy stacks of things

Graphical Changes[edit | edit source]

  • The sun is now brighter
  • Midnight is now darker
  • The sky has a smooth gradient
  • There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter, starfury, etc.
  • There are now stalagmites, icicles, moss, plants, rocks, and other 'piles' added to enhance the environment
  • There are several new mini caves that can be found with unique backgrounds
  • Each biome will now have chests and pots with unique graphics
  • The dungeon now has 3 unique textures/colors and furniture
  • Hell houses have been remodeled
  • Floating islands have been remodeled
  • Each biome will now have unique textures and wood types:
  • Corruption: Ebonwood
  • Jungle: Rich Mahogany
  • Crimson: Shadewood
  • Hallow: Pearlwood
  • Each brick now has its own unique texture
  • Each brick wall now has its own unique texture
  • Torches are now animated and can be placed on walls
  • Common enemies such as demon eyes, skeletons, and zombies have all been given graphical variations
  • There are several new tombstones
  • All objects in the game that sparkle will now sparkle with a corresponding color

Recipes/Items[edit | edit source]

  • In total there are over 1,000 new items
  • There are 9 new ores
  • There are 4 new wood types
  • There are 31 new brick types
  • You can now imbue melee weapons
  • There are several new arrow and bullet types
  • There are several new crafting stations
  • There are several new wands used for crafting new bricks and brick walls
  • You can now craft bricks, walls, and furniture out of several new materials:
  • Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
  • You can now craft Jester Arrows
  • There are 12 new wing types
  • There are several new vanity sets
  • There are a lot of new rare drops added to enemies
  • You can now craft stained glass
  • There is an item in hardmode that allows you to change biomes (Clentaminator)
  • There is an item in hardmode that allows you to increase your max health (Life Fruit)
  • There are 29 new tinker combinations
  • Several new items have been added to the game that are used for crafting dyes
  • Starfury now acts as a melee weapon and has had its damaged increased
  • Aqua Scepter has been redesigned and does slightly more damage for less mana
  • Water bolt has been redesigned and does slightly more damage
  • Vilethorn does more damage and uses less mana
  • Magic Daggers have been buffed
  • All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards *set bonuses
  • Items that were called dyes previously for crafting have been changed to thread
  • Chests now have larger loot tables
  • You can now make picks instead of drills and axes instead of chainsaws in late game tiers
  • Increased the drop rate of souls
  • There are over 50 paintings that can be collected randomly throughout the world
  • Jungle armor no longer requires gems
  • The amount of meteorite required for crafting has been decreased
  • Meteorite armor has more defense and does more damage
  • Silt and slush can be extracted into useful materials, items, and money
  • Each boss has a rare chance to drop a placeable boss trophy
  • Hooks can now be crafted out of gems
  • Depth meter is no longer craftable
  • Stars can now be crafted with bottles to make a new light source
  • Floating island chests no longer require a key
  • Gems and bars can be placed
  • Items made from hellstone now require less hellstone

NPCs[edit | edit source]

  • There are 8 new friendly npcs
  • There are 4 new bosses
  • There are over 100 new enemies
  • Friendly npcs will sell different items depending on certain conditions such as time of day or biome they are living in
  • Hardmode bosses have a chance to spawn on their own to help players progress through the game
  • Current hardmode bosses now do slightly less damage and have had their health decreased
  • There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome (Ice Golem)
  • There are over 15 new pets that can be found in chests and dropped rarely off enemies
  • Early hardmode enemies now do less damage and have less health/defense.
  • Skeletron can now be summoned and has a small loot table

Music[edit | edit source]

  • There are 15 new tracks for the game, 3 of which are from the console version of the game
  • Day theme 2 will loop into day theme 1 to add variation above ground
  • Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now
  • Ice biome has an above and below ground track

Performance/Miscellaneous[edit | edit source]

  • The game now only loads assets when needed, reducing the amount of RAM used
  • Optimized tile data to reduce RAM usage
  • The game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer

References[edit | edit source]

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Retrieved from 'https://terraria.gamepedia.com/index.php?title=1.2&oldid=947459'
1.1.2
'Terraria 1.1.2'
Release dateJanuary 17, 2012[1]
Version chronology
← Previous Next →
1.1.11.2
Useful links
Version history • All patches

The 1.1.2 patch introduced multilingual support and fixed several bugs.

New additions[edit | edit source]

Terraria 1.3.5.3 Mac Download

  • Carrot, that summons Pet Bunny in Collector's Edition.

New features[edit | edit source]

  • Terraria has been translated to German, Italian, French, and Spanish.
  • Terraria now has support for accented letters and multiple keyboard layouts.
  • When first run, Terraria will ask which language to use. This can be changed in the options menu.

Free Download Mac Os X

Bugs fixes[edit | edit source]

  • Fixed a bug that would cause spawn items to sometimes not work on multiplayer games. (Hopefully)
  • Fixed a bug that would allow you to create items using the crafting guide.
  • Fixed several multiplayer security issues.
  • Fixed a bug that would sometimes cause the Eater of Worlds to not spawn after three shadow orbs had been smashed.
  • Max Health is no longer affected by hacking.(?)

References[edit | edit source]

1.1:
1.2:
1.3:

Terraria 1.1.2 Download

1.3.2:
1.3.4:
Retrieved from 'https://terraria.gamepedia.com/index.php?title=1.1.2&oldid=933279'