Irelia is so weak after these all nerf patches:
http://leagueoflegends.wikia.com/wiki/V1.0.0.113
http://leagueoflegends.wikia.com/wiki/V1.0.0.118b
http://leagueoflegends.wikia.com/wiki/V1.0.0.121
It is not qq but truth.
First, she has got the most useless and weakest ulti. Every champ got much better ulti than she has:
(Active): Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cost: 100 mana
Range: 1200
Cooldown: 60 / 50 / 40 seconds
Physical Damage Per Blade: 80 / 120 / 160 (+0.5 per ability power) (+0.6 per bonus attack damage)
160dmg per hit at 3rd ult lvl. WOOOW, this skill is so so strong.... I played irelia over hundred times (or even much more) and I can tell that she is really weak now, really. She has been good before these retarded nerfs but now she is just weak.
Why she got the weakest ulti from all carries? Bec her ulti got epic small dmg and ratio, and very weak lifesteal. I just played irelia and I dealed 400 dmg from my ulti to ezreal (100dmg per hit :/) at 16 lvl ofc. The same amount of dmg took soraka (without armor buff from heal) and I had got 250 dmg :/ So something is wrong :/
look at this:
Her ulti got very small dmg so it is not very helpful (in teamifghts and 1v1) The same with lifesteal - 10% dmg heal from minions and 25% heal from champions BUT 100dmg * 25% = 25 points of heal per one shot, so 25 * 4 = 100 per 4 shots... Heh is this much? Is this dmg is big? and lifesteal? No, the're not. Her ulti cant make dmg, cant lifesteal, cant help in teamfights. Totally fail and useless. Look at Yi's ulti, Xin, GP, Akali, Nocturne, Trynd, Poppy, etc etc... Each of them have got much much better ulti than Irelia, it is truth and all of u know that. Buff her ulti to 100 / 150 / 200 phys dmg (+1 ber bonus ad)
Second thing:
Even her q is weak. (look at patch above)
This skill needs buff too. Bladesurge should can crit. GP's ulti can crit and it is ranged skill, so why Irelia's q cant crit?
Third:
Change her equilinrium strike from
Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.5 per ability power) to
Magic Damgae: 80 / 135 / 190 / 245 / 300 (+0.5 per bonus ad). She dont needs ap, noone do ap items for her bec it is uneconomical.
I hope that RIOT will understand what they done, and will draw conclusions from this
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